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AI Insights · Timothy · March 2025

Top Vikings Games Performance on Unified Platform in Israel, Q1 2025

Discover the performance trends of the top 5 Vikings games in Israel during Q1 2025, with insights on downloads, revenue, and active users.

Top Vikings Games Performance on Unified Platform in Israel, Q1 2025

In the first quarter of 2025, the performance of the top Vikings-themed games on a unified platform in Israel revealed interesting trends, according to Sensor Tower data.

Viking Rise from IGG Singapore Pte. Ltd. experienced fluctuating weekly revenue, peaking at approximately $3.2K in late February. Weekly downloads saw a downward trend, starting from 1.5K and dropping to around 484 by the end of March. However, weekly active users remained relatively stable, hovering around 10K throughout the quarter.

Vikings: War of Clans PvP by Plarium LLC showed a varied revenue pattern, with a notable peak at $1.9K in the last week of January. Despite minimal weekly downloads, active users started at 152 and decreased to 83 by the end of the quarter.

Vikingard from Orienjoy International Company Limited experienced modest revenue fluctuations, peaking at $149 in early March. Weekly downloads were negligible, while active users remained steady, averaging around 450.

Bad North: Jotunn Edition by Raw Fury saw consistent but low revenue, with a peak of $52 in late February. Downloads were minimal, and weekly active users remained stable, averaging around 75.

Lastly, Mythical Match: Asgard & Wars by KarmaGame LTD showed a gradual increase in revenue, reaching $52 in mid-March. Download numbers were negligible, and active user data was not available.

For further insights into these trends, more detailed data is available from Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2025